Tom Boothby 3D Artist

Monday, 29 September 2014

Maya Tutorial Catchup

Lighting and Rendering

Mid Day

Night

Romantic

Sunset

Digital Sets

Lighting


Old Alley Final

Texturing






Fake Rim Lights

Transparency Shader
Fur
Rigging

BiPed Rigging





Skinning


Influence Objects

Deformers

Mirrored Blend Shapes





Posted by Tom Boothby at 18:45
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: cg artist toolkit, maya

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

Blog Archive

  • ►  2016 (43)
    • ►  July (2)
    • ►  June (3)
    • ►  May (8)
    • ►  April (6)
    • ►  March (7)
    • ►  February (8)
    • ►  January (9)
  • ►  2015 (142)
    • ►  December (6)
    • ►  November (18)
    • ►  October (22)
    • ►  September (1)
    • ►  May (5)
    • ►  April (22)
    • ►  March (26)
    • ►  February (6)
    • ►  January (36)
  • ▼  2014 (204)
    • ►  December (14)
    • ►  November (10)
    • ►  October (34)
    • ▼  September (8)
      • Maya Tutorials: Head Modelling Part 3
      • Tilt Shift Exercise
      • Lip Syncing Part 2: Jaw Bounce
      • Maya Tutorials: Head Modelling Part 2
      • Maya Tutorial Catchup
      • Narrative Story Idea
      • Initial Influence Map
      • Narrative
    • ►  May (13)
    • ►  April (28)
    • ►  March (41)
    • ►  February (25)
    • ►  January (31)
  • ►  2013 (106)
    • ►  December (14)
    • ►  November (43)
    • ►  October (35)
    • ►  September (14)

About Me

Tom Boothby
View my complete profile
Awesome Inc. theme. Powered by Blogger.